The Role of the Common Intermediate Language
Let’s examine CIL code, type metadata, and the assembly manifest in a bit more detail. CIL is a language that sits above any particular platform-specific instruction set. Once you compile code file using the C# compiler (csc.exe), you end up with a single-file *.exe assembly that contains a manifest, CIL instructions, and metadata describing each aspect of the Program classes.

Benefits of CIL
At this point, you might be wondering exactly what is gained by compiling source code into CIL rather than directly to a specific instruction set. One benefit is language integration. As you have already seen, each .NET-aware compiler produces nearly identical CIL instructions. Therefore, all languages are able to interact within a well-defined binary arena. Furthermore, given that CIL is platform-agnostic, the .NET Framework itself is platformagnostic, providing the same benefits Java developers have grown accustomed to (i.e., a single code base running on numerous operating systems).

In fact, there is an international standard for the C# language, and a large subset of the .NET platform and implementations already exist for many non-Windows operating systems. In contrast to Java, however, .NET allows you to build applications using your language of choice.

Compiling CIL to Platform-Specific Instructions
Due to the fact that assemblies contain CIL instructions, rather than platform-specific instructions, CIL code must be compiled on the fly before use. The entity that compiles CIL code into meaningful CPU instructions is termed a just-in-time (JIT) compiler, which sometimes goes by the friendly name of Jitter. The .NET runtime environment leverages a JIT compiler for each CPU targeting the runtime, each optimized for the underlying platform. For example, if you are building a .NET application that is to be deployed to a handheld device (such as a Pocket PC), the corresponding Jitter is well equipped to run within a low-memory environment.

On the other hand, if you are deploying your assembly to a back-end server (where memory is seldom an issue), the Jitter will be optimized to function in a high-memory environment. In this way, developers can write a single body of code that can be efficiently JIT-compiled and executed on machines with different architectures. Furthermore, as a given Jitter compiles CIL instructions into corresponding machine code, it will cache the results in memory in a manner suited to the target operating system. In this way, if a call is made to a method named PrintDocument(), the CIL instructions are compiled into platformspecific instructions on the first invocation and retained in memory for later use. Therefore, the next time PrintDocument() is called, there is no need to recompile the CIL.


The Role of .NET Type Metadata
In addition to CIL instructions, a .NET assembly contains full, complete, and accurate metadata, which describes each and every type (class, structure, enumeration, and so forth) defined in the binary, as well as the members of each type (properties, methods, events, and so on). Thankfully, it is always the job of the compiler (not the programmer) to emit the latest and greatest type metadata. Because .NET metadata is so wickedly meticulous, assemblies are completely self-describing entities.

Metadata is used by numerous aspects of the .NET runtime environment, as well as by various development tools. For example, the IntelliSense feature provided by tools such as Visual Studio 2008 is made possible by reading an assembly’s metadata at design time. Metadata is also used by various object browsing utilities, debugging tools, and the C# compiler itself. To be sure, metadata is the backbone of numerous .NET technologies including Windows Communication Foundation (WCF), XML web services/the .NET remoting layer, reflection, late binding, and object serialization.


The Role of the Assembly Manifest
Last but not least, remember that a .NET assembly also contains metadata that describes the assembly itself (technically termed a manifest). Among other details, the manifest documents all external assemblies required by the current assembly to function correctly, the assembly’s version number, copyright information, and so forth. Like type metadata, it is always the job of the compiler to generate the assembly’s manifest.

Source of Information : Pro C# 2008 and the NET 3.5 Platform Fourth Edition

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